Remove prints and change defines

This commit is contained in:
Rodolfo Barcelli Jo 2026-01-23 12:49:36 +08:00
parent 1f2f2f9541
commit ce3c986ad2

View file

@ -1,5 +1,5 @@
#define BECS_MAX_ENTITIES 100000
#define BECS_MAX_COMPONENTS 4
#define BECS_MAX_ENTITIES 100000ULL
#define BECS_MAX_COMPONENTS 4ULL
#define BECS_IMPLEMENTATION
#include "../../becs.h"
#include <stdlib.h>
@ -109,7 +109,6 @@ void DrawCircleBatched(Vector2 *positions, float *radii, Color *colors, uint32_t
}
}
rlEnd();
printf("Drawing %d circles\n", count);
}
void RenderSystemBatched(BECS_ECS *ecs, float dt, Position *pos, ParticleData *data, Vector2 *posArray, float *radArray, Color *colArray) {
@ -122,7 +121,6 @@ void RenderSystemBatched(BECS_ECS *ecs, float dt, Position *pos, ParticleData *d
colArray[batchCount]=(Color){255,255,255,(unsigned char)(alpha*255)};
batchCount++;
}
printf("entityCount %u, batchCount: %u\n", entityCount, batchCount);
DrawCircleBatched(posArray, radArray, colArray, batchCount, 16);
}
@ -171,7 +169,7 @@ int main(void) {
// Spawn particle on mouse click
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) {
Vector2 mousePos = GetMousePosition();
for (uint32_t i = 0; i < 60; i++) {
for (uint32_t i = 0; i < 100; i++) {
SpawnParticle(&ecs, posID, velID, accID, dataID, mousePos.x, mousePos.y);
}
}