Rodolfo Barcelli Jo
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1f2f2f9541
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Update: Permanant change to new Systems, change rendering system to rlgl implementation with batched rendering
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2026-01-23 12:33:10 +08:00 |
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Rodolfo Barcelli Jo
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c88484a794
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Update: Reimplement Systems in particle example
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2026-01-23 09:05:46 +08:00 |
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Rodolfo Barcelli Jo
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f4a74ffbd7
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Fix: Bug with spawning where it would get stuck after reaching max entities
Update: increase max entity count and increase spawn rate
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2026-01-22 22:35:20 +08:00 |
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Rodolfo Barcelli Jo
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3dddcd1ea0
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Fix: becs.h had a few bugs that I didn't catch around deleting entities
Add: Particle sim test example1
Add: build script for example1
Add: raylib gitmodule for example1
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2026-01-22 18:05:43 +08:00 |
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